Great Commanders! For nearly 2 months we did not get a chance to post anything in the developer diary. I say chance, for there hasn’t been a stone, brick, column or anything else left unturned since the second the world map feature was implemented. We knew that the world map would change many things. We [...]

Great adventurers of Céiron, We are with you with the last part of our Céiron World series. So, let’s have a look at the final pieces of information regarding the world map feature which excites us as much as it excites you… In this post, we will discuss how the world map will affect the [...]

Great adventurers of Céiron, We are here with the second part of our series named Céiron World. We have posted the first part of the series on Wednesday, December 5. So, let’s continue without delay.   Other Enemies and Mobs on the Map One of the most exciting new features of the map is the [...]

Great adventurers of Céiron, There is a special reason behind calling you adventurers instead of commanders this time. The incoming feature we have named “the world map” so far will soon turn us all into adventurers. We will retain our commander status too, of course. In our developer diary post of October 24 about the [...]

Hail to you, great commanders! We had already said that there was only one “major feature” remaining to complete the game we have been developing together for a long time; the world map. I am so glad to have the luxury of writing about this feature to you now. Let’s get to it without beating [...]

Great Commanders! We have gone a long way in Céiron Wars during the last 6 months. All this progress has been made possible thanks to our hardworking team and of course you; the players. In this time frame, I have kept updating you about the important changes with my posts in the developer diary. I [...]

Great commanders, As you know, Céiron Wars has gone through numerous changes since the day of its release. We have tried many concepts in our game. Naturally, some of them failed to deliver; however, a mere number of successful, diverse elements we have implemented were enough to make our game unique and make us proud [...]

Mighty Céiron Commanders, Since my last post, hundreds of alliance battles, thousands of commander hunts and Arena battles, tens of thousands of guild battles and millions of Pit fights have taken place; yet you did not relent. That was a good thing, though, for this is a combat game to begin with Better get to [...]

Glorious Céiron Commander! Your long wait is coming to an end. The big day is nigh. In only a few days a new era is beginning for Céiron Wars. The battles will become tougher, the quests harder and the opponents crueler. But don’t you worry, with your loyal companions, your trustworthy alliance comrades and your [...]

Greetings Commander! We have reached the final entry to the series of what is currently cooking in Céidot’s kitchen. As I have previously promised, I will talk about the new player versus player and alliance battle mechanics of Céiron Wars in this post. There is much to tell. Let us begin without delay!   The [...]

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